518 results for combinatorial

arxiv.org/abs/math/0508107v1

Crystal structure on rigged configurations

Rigged configurations are combinatorial objects originating from the Bethe Ansatz, that label highest weight crystal elements. In this paper a new unrestricted set of rigged configurations is introduced for types ADE by constructing a crystal struc...

arxiv.org/abs/1411.3228v1

Rigidity of Circle Packings with Crosscuts

Circle packings with specified patterns of tangencies form a discrete counterpart of analytic functions. In this paper we study univalent packings (with a combinatorial closed disk as tangent graph) which are embedded in (or fill) a bounded, simply c...

arxiv.org/abs/0910.5647v1

The fundamental group of a locally finite graph with ends

We characterize the fundamental group of a locally finite graph G with ends combinatorially, as a group of infinite words. Our characterization gives rise to a canonical embedding of this group in the inverse limit of the (free) fundamental groups...

arxiv.org/abs/2510.10825v3

On covering properties of end and ray spaces

We provide new results on combinatorial characterizations of covering properties in end spaces and ray spaces. In particular, we characterize the Lindelöf degree, the extent, the Rothberger property, $σ$-compactness and the Menger property for ray,...

arxiv.org/abs/1403.2638v1

Cyclic covers of affine T-varieties

We consider normal affine T-varieties X endowed with an action of finite abelian group G commuting with the action of T. For such varieties we establish the existence of G-equivariant geometrico-combinatorial presentations in the sense of Altmann and...

arxiv.org/abs/2303.15630v2

Grand Schnyder Woods

We define a far-reaching generalization of Schnyder woods which encompasses many classical combinatorial structures on planar graphs. Schnyder woods are defined for planar triangulations as certain triples of spanning trees covering the triangulati...

arxiv.org/abs/1911.06907v1

Strategy-Stealing is Non-Constructive

In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing. This work is about the complexity behind these proofs: how hard is it to actually find a winn...

arxiv.org/abs/2003.01036v2

On interpolations between Jordanian twists

We consider two families of Drinfeld twists generated from a simple Jordanian twist further twisted with 1-cochains. Using combinatorial identities, they are presented as a series expansion in the dilatation and momentum generators. These twists inte...

arxiv.org/abs/0909.1852v1

Power sum identities with generalized Stirling numbers

Several combinatorial identities are presented, involving Stirling functions of the second kind with a complex variable. The identities involve also Stirling numbers of the first kind, binomial coefficients and harmonic numbers....

github.com/microsoft/olfaction

microsoft/olfaction

Code for paper "Mapping the combinatorial coding between olfactory receptors and perception with deep learning" (⭐ 10)

arxiv.org/abs/0806.3014v1

Squaring rectangles for dumbbells

The theorem on squaring a rectangle from a tiling of a quadrilateral (Schramm and Cannon-Floyd-Parry) gives a combinatorial version of the Riemann mapping theorem. We elucidate by example (the dumbbell) some of the limitations of rectangle-squaring...

arxiv.org/abs/2012.01627v1

A combinatorial formula for the nabla operator

We present an LLT-type formula for a general power of the nabla operator applied to the Cauchy product for the modified Macdonald polynomials, and use it to deduce a new proof of the generalized shuffle theorem describing $\nabla^k e_n$, and the Elia...

arxiv.org/abs/2006.15163v1

Monotone Normality and Nabla-Products

Roitman's combinatorial principle $Δ$ is equivalent to monotone normality of the nabla product, $\nabla (ω+1)^ω$. If $\{ X_n : n\in ω\}$ is a family of metrizable spaces and $\nabla_n X_n$ is monotonically normal, then $\nabla_n X_n$ is hereditar...

arxiv.org/abs/1604.05510v1

Pebbling Meets Coloring: Reversible Pebble Game On Trees

The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the reversible pebble...

arxiv.org/abs/2402.08673v2

On reduced expressions for core double cosets

The notion of a reduced expression for a double coset in a Coxeter group was introduced by Williamson, and recent work of Elias and Ko has made this theory more accessible and combinatorial. One result of Elias-Ko is that any coset admits a reduced e...