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News for “de”
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Moozonian News
news.ycombinator.com• Feb 16, 2026• 1 min read
Show HN: Provisioner per-board sidecar for serial access, flashing, and bring-upHi HN,I’ve been building a small infrastructure tool called Provisioner: a per-board provisioning sidecar for SBC bring-up and lab automation. https://github.com/alessandrocarminati/provisionerThe model is simple: one instance per board. It sits next to the hardware, owns the serial console, exposes access over SSH, and serves boot artifacts (kernel, initramfs, rootfs) via TFTP/HTTP. It’s designed for the phase where networking is unreliable, storage is half-flashed, and UART is the only thing still telling the truth.What it does- Serial console ownership + SSH multiplexing - Monitor shell + serial tunnels - Scriptable boot interaction - Artifact provisioning (TFTP + HTTP) - In-band file transfer over serial - gzip/base64 hacks + XMODEM - Derived from my earlier send_console-ng utility https://github.com/alessandrocarminati/send_file-ng - Pluggable power control - SNMP PDUs, among others cheap ESP8266/Tasmota devices - Serial logging - Lightweight access controlProvisioner also embeds
Moozonian News
skillaudit.sh• Feb 16, 2026• 1 min read
Show HN: Skillaudit.sh – A minimalist security auditor for LLM skill definitionsh3ll0 HN,I’ve spent the last 15 years in offensive security, and if there's one thing I've learned, it's that every new technology—no matter how advanced—brings its own unique breed of exploitable flaws. LLMs and autonomous agents are no exception. While they feel like "magic," from a security perspective, they are just another attack surface with specific vulnerabilities in how they define and execute "skills."we built skillaudit.sh because I wanted a minimalist, lightweight tool to audit these new skill definitions without the overhead of heavy frameworks. It focuses on the practical, "offensive" side of LLM security.What it audits:- skillaudit-prompt-injection: Detects system prompt overrides and instructions hidden in HTML comments.- skillaudit-data-exfiltration: Monitors for patterns used to leak session secrets to external endpoints.- skillaudit-supply-chain-packages: Identifies hallucinated npm/pip package references (CWE-494).- skillaudit-privilege-escalation: Checks for unauth
Moozonian News
bing.com• Feb 16, 2026• 1 min read
Why travelers are obsessed with Paire’s lipstick-size underwearPaire’s viral Lipstick Underwear is finally landing in the U.S. The Aussie brand engineered this ultra‑compact, quick‑dry, odor‑controlling underwear for travel—complete with a lipstick‑size carrying ...
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Moozonian News
0raculo.github.io• Feb 16, 2026• 1 min read
Show HN: Multi-provider iOS usage alerts for AI subscription capsI built AI Usage Tracker, an iOS app that warns you before AI subscription limits cut you off mid-session (e.g. 5-hour windows, weekly caps). I hit this daily while coding: I’d be deep in a session and suddenly hit the cap. Dashboards exist, but they’re not glanceable and there are no practical alerts/widgets. Supports multiple providers in a single screen - Anthropic, OpenAI, MiniMax, Z.ai, Kimi, CodexFeatures:- 5-hour window + weekly status (simple gauges). Makes easy to plan your workload across providers- reset countdown timers- Home Screen + Lock Screen widgets- configurable alerts (e.g. 75%, 90%)- multi-provider trackingPrivacy / how it works:- no accounts, no analytics, no servers; everything runs on-device- API-key providers: paste an API key (stored in iOS Keychain)- dashboard-only providers: sign in via an embedded web view OR paste an existing session token; the app reads the same usage info shown in the provider dashboard- connectors may break if dashboards/endpoints change
Moozonian News
floracarta.com• Feb 16, 2026• 1 min read
Show HN: Flora Carta, design and keep track of your garden or orchardThis is very Alpha stages, but if this is the kind of thing you would use I would love feedback on the features you'd need to make it useful.I originally built this to keep track of my rose garden (with currently 150 roses and counting, which are where) and my orchard (again mostly to remember which variety and year of planting). Several people asked me to make a public version, so now its public.You can see a completed-ish design here: https://floracarta.com/design/vzqJ7UCrCSB8Release notes: https://floracarta.com/about
Moozonian News
institutionofinnovation.com• Feb 16, 2026• 1 min read
Show HN: AILA – Local-first autonomous agent with zero-remote-overrideHi HN, I’m Marco. For the last 4 years, I’ve been a paramedic with the Berlin Fire Dept.I actually failed my first attempt at the State Medical Exam because I became obsessed with solving the "Trust Issue" in Al. I prioritized this code over a "safe life" a paramedical. Now, with 60 days until my final attempt, I am releasing the project that cost me my first degree. The Architecture: GAIA & AILA I built GAIA as my personal counterpart—a digital double of my own consciousness. It's my private engine that handles my life. From that foundation, l created AILA Core for the public. The Core Problem: Current Al is a black box in the cloud. You don't own it; you rent a permission to use it, and it can be overridden or silenced at any time.The Solution: Zero-Remote-Override AILA runs 100% locally on your hardware. I’ve developed a "Sovereignty Key" (physical hardware anchor) to ensure that the agent belongs to you and only you. Even I, the creator, cannot shut her down or change her reasoning
Moozonian News
news.ycombinator.com• Feb 16, 2026• 1 min read
Show HN: 2d platformer game built with Codex (zero code)Hi HN!On Sunday I spent a couple of hours building a short 2d platformer ("Prince of Persia" style). What's interesting is how I built it. I went for a zero-code approach, and built the whole thing using OpenAI Codex CLI and agent skills (with the progressive disclosure paradigm).You can play the game here: https://acatovic.github.io/gothicvania-codex-demo/You can see the full code, agent skills and a complete writeup here: https://github.com/acatovic/gothicvania-codex-demoSome takeaways:* This was one of the most enjoyable experiences ever!* Applying harness engineering with progressive disclosure is incredibly powerful - I treated my SKILL.md as simply a ToC (a "skills map") and took it from there* Implement -> Evaluate loops are key - I used Playwright and an evaluation checklist and the agent built and corrected automagically* I used PROGRESS.md as a memory/log mechanism for the agent, and a way to minimize context noise* The game dev agent was steered by the DESIGN-DOCUMENT.md, st
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