bing.com
The best chicken fajita quesadillas – crispy, cheesy and easyhttp://www.bing.com/news/apiclick.aspx&aid=&tid=6a80a4d302fd4dbebadbfb98824b8356&url=https%3a%2f%2fwww.msn.com%2fen-us%2ffoodanddrink%2frecipes%2fthe-best-chicken-fajita-quesadillas-crispy-cheesy-and-easy%2far-AA1YukSI&c=3262359533308581825&mkt=en-usLove the flavors of fajitas and quesadillas? This Chicken Fajita Quesadilla recipe is what happens when you combine then both. You get sizzling, smoky chicken and peppers tucked inside a crispy, ...Apr 17, 2026 7:26 AM

spacenews.com
Artemis 2 is a benchmark in our space exploration program — and it depends on steady NASA fundinghttps://spacenews.com/artemis-2-is-a-benchmark-in-our-space-exploration-program-and-it-depends-on-steady-nasa-funding/Now that the Artemis 2 mission has been successfully completed, it’s worth taking a look at where NASA stands on the role of humans in exploring space and what its path forward should be. Doing this is especially important today, with some people questioning on line whether we can afford the cost of sending humans […] The post Artemis 2 is a benchmark in our space exploration program — and it depends on steady NASA funding appeared first on SpaceNews.Apr 16, 2026 1:00 PM
hormuztrail.com
Show HN: Hormuz Trail - Oregon Trail parody/black-box AI coding exercisehttps://hormuztrail.com/I jokingly told a co-worker Iran might make a good Oregon Trail parody. Then I built it.I wanted to see how far I could go black-boxing the app with AI. I expected a weekend of work, but getting it right took:- Three weekends- ~ $150 in Cursor spend- $50 for asset creation (Layer.ai)Core learnings:- No single model or provider is sufficient at this point. Opus + GPT 5.4 for planning. Cursor Composer for coding. Sonnet for review and more difficult stuff. Gemini 3.1 for UI and UX- I spent probably twice as much in time and tokens as I needed to - setting up a Figma-Claude MCP feedback loop would have saved me a lot of work on UI tweaks and revisions. Knowing what I wanted when I started would (obviously) have helped too.- Layer.ai was worth it for asset generation. I'll bet I could have figured out prompts given enough time, but I was able to just jump in and make the visuals and sprites I wanted for cheap.- It's worth building out skills and commands, even for throwaway projects.- CursApr 15, 2026 4:19 PM
jimmont.com
Show HN: HWT (Hash Web Tokens) – minimalist protocol for auth statehttps://www.jimmont.com/hwt/My frustration solving auth with JWTs led to reinventing the wheel for more predictable token integrity and transparency, while improving flexibility. The mix of features separates concerns more cleanly than what's been available, allowing higher throughput, custom codecs, delegation to both services and domains while easing key rotation and other practicalities.The design is focused on the token as state guarantee, not creation, revocation and the range of other separate concerns and application responsibilities. The spec conventions attempts to ease development with jurisdiction/data sovereignty and authorization in the authz field. It also enables and eases delegation between services and domains without centralized service exposure. The implementation is standalone and has demos for Deno, Cloudflare, etc in https://github.com/hwt-protocolFeedback and critique of the security logic and approach appreciated.Apr 15, 2026 1:24 PM

spacenews.com
Q&A: Astronaut Linda Godwin on lessons learned from Artemishttps://spacenews.com/qa-astronaut-linda-godwin-on-lessons-learned-from-artemis/Linda Godwin, a former NASA astronaut and a veteran of four space shuttle missions, knows what it’s like to spend a significant time in space. She chalked up more than 38 days in orbit. She carried out two spacewalks, becoming the first woman to do so outside two space stations with a six-hour spacewalk in […] The post Q&A: Astronaut Linda Godwin on lessons learned from Artemis appeared first on SpaceNews.Apr 14, 2026 5:43 PM
news.google.com
20th Century Studios Adapting "99 Nights In The Forest" Roblox Video Game Into A Moviehttps://news.google.com/rss/articles/CBMitgFBVV95cUxQYXlUS3VEenRnY3pvY1dTV3VVSXRGY3lLTE4yRFBoVEZUWW9ka1oyckpXWWhRU3FqbkhhNE90V19XN05LU250RzV5emY2WkNTZEJrdWhXdDRxZmJUWl90SGdEd0ZGUThTTDFpTE84M2FMcEo1Qnc0R2ZFbWdNR1JnSGF3dGExTXhXUUNUNzNmWFdzbE5yMjBoSDk2bWZEVDB4eDEzTmZrdERTN0I5SXFDWUxMOEt1UQ?oc=520th Century Studios Adapting "99 Nights In The Forest" Roblox Video Game Into A Movie whatsondisneyplus.comApr 13, 2026 7:00 AM
specsight.app
Show HN: Specsight – Living product specs generated from your codebasehttps://specsight.appHeyy HN, I'm OlaI'm an engineer myself, and everywhere I've worked there was a similar dynamic: someone from the non-technical side of the team (PM, CS, stakeholders) needs to understand what changed recently or how something works today. They rely on stale Confluence pages or ping engineers in Slack and wait. engineers get interrupted daily answering "how does this actually work". it's a mess that gets worse as the team growsor when you join a new company and try to get a sense of the product. turns out the documentation doesn't exist or is months old. you ask 5 people and get 5 different answers. I've seen it and experienced it sooo many timesI decided to start exploring this space and built Specsight for those non-technical teams. it connects to your GitHub repos, analyses the codebase with Claude (Agent SDK), extracts business-level features of the product, and generates plain-language specifications in Context/Action/Outcome format for every feature. it also builds a visual graph Apr 12, 2026 5:39 PM
alternatelife.xyz
Show HN: I built a site that turns your Steam gaming hours into a RL skill treehttps://alternatelife.xyz/Hey,A bit of context..So I think last week was my last straw, I hit 8k hours with dota and holy ** It finally hit me how much time I wasted on that game.I'm a software developer, I always wanted to develop something and put it out but was scared shitless to do so, I was kinda afraid to get bad traction, to fail or even worse to be completely ignored.so I decided to address two of these issues at once, stop playing dota and spend the weekend building a website that let you see what you could've done with your gaming hours.As an avid gamer for the last 20+ years, I know that it's only theoretical, cause sometimes, after a long day u just wanna chill infront of a game and you wouldn't go get a pilot license, obviously.but, a lot of other times, I would spend my days off, weekend, just gaming 10 hours straight like a mad man.In any case, hope u like it and maybe it sparks something in u!Apr 6, 2026 8:59 PM
idiotproofseo.com
Show HN: I built a $9 Ahrefs alternative because raw SEO data is cheaphttps://idiotproofseo.com/Like many solo devs and indie hackers, I was paying $100+/mo for enterprise SEO tools (Ahrefs, Semrush) but only using about 5% of their features. I really just needed basic keyword research, SERP difficulty analysis, and simple rank tracking.I wanted to see what the actual floor was for raw SEO data if you stripped away the fluff and enterprise bloat.I spent the last few months wiring together different data sources to find out. I got my costs down to a few cents per report and because the data is so cheap to fetch on-demand, I packaged it into a minimalist tool which strictly focuses on the essential elements of SEO:A keyword analyzer which pulls the top 10 search results, audits them, and flags weak spots (like low DA sites or forums like Reddit) to calculate a realistic difficulty score, a keyword finder which generates hundreds of scored long-tail variations, and a rank tracker with email notifications.Because the costs on my end are so lean, I don't need to charge $100/mo - so I Apr 5, 2026 12:05 PM
bing.com
How to Write a Lesson Plan as a Student Teacherhttp://www.bing.com/news/apiclick.aspx?ref=FexRss&aid=&tid=6a89230bf4f64c83b1810fd3917314d1&url=https%3A%2F%2Fdrexel.edu%2Fsoe%2Fresources%2Fstudent-teaching%2Fadvice%2Fhow-to-write-a-lesson-plan%2F&c=6599603854120649756&mkt=en-usWhat is a Lesson Plan? An effective lesson plan demonstrates how a teacher creates objectives for his or her students and measures how those objectives are mastered. Creating a lesson plan begins with ...Apr 3, 2026 2:40 AM
bing.com
How to Write a Lesson Plan as a Student Teacherhttp://www.bing.com/news/apiclick.aspx?ref=FexRss&aid=&tid=6a8905ed98e24ad5b90baaf9cdf6cc13&url=https%3A%2F%2Fdrexel.edu%2Fsoe%2Fresources%2Fstudent-teaching%2Fadvice%2Fhow-to-write-a-lesson-plan%2F&c=6599603854120649756&mkt=en-usWhat is a Lesson Plan? An effective lesson plan demonstrates how a teacher creates objectives for his or her students and measures how those objectives are mastered. Creating a lesson plan begins with ...Apr 3, 2026 2:40 AM
reinhardt-web.dev
Show HN: Reinhardt – Django/DRF-inspired full-stack web framework for Rusthttps://reinhardt-web.dev/quickstart/Reinhardt is a full-stack web framework for Rust inspired by Django and DRF. It bundles HTTP, ORM, auth, DI, and background tasks into one crate — feature flags let you pull in only what you need (minimal/standard/full), or use individual crates.Published as `reinhardt-web` on crates.io, imported as `reinhardt` in your code.I built it after moving from Django/DRF to Rust and repeatedly assembling the same Axum + ORM + migrations + auth stack.Two things I'd especially like feedback on: a built-in WASM+SSR reactive frontend (Pages), where a DSL-to-Rust codegen step (page!/head!/form! macros) produces both client WASM and server HTML from one source; and auto-generated migrations from #[model(...)] definitions.Quickstart is here for anyone who wants to try it immediately: - Website: https://reinhardt-web.dev - Crates.io: https://crates.io/crates/reinhardt-webv0.1.0-rc.15 (https://github.com/kent8192/reinhardt-web/releases/tag/reinh...), BSD 3-Clause. Looking for feedback on the API designApr 2, 2026 2:07 PM
github.com
Show HN: Memv – Memory for AI Agentshttps://github.com/vstorm-co/memvmemv is an open-source Python library that gives AI agents persistent memory. Feed it conversations; it extracts knowledge.The extraction mechanism is predict-calibrate (Nemori paper): given existing knowledge, it predicts what a new conversation should contain, then extracts only what the prediction missed.v0.1.2 adds the production path: - PostgreSQL backend (pgvector for vectors, tsvector for text search, asyncpg pooling). Single db_url parameter — file path for SQLite, connection string for Postgres. - Embedding adapters: OpenAI, Voyage, Cohere, fastembed (local ONNX).Other things it does: - Bi-temporal validity: event time (when was the fact true) + transaction time (when did we learn it), following Graphiti's model. - Hybrid retrieval: vector similarity + BM25 merged with Reciprocal Rank Fusion. - Episode segmentation: groups messages before extraction. - Contradiction handling: new facts invalidate old ones, with full audit trail.Procedural memory (agents learning from past runsMar 30, 2026 5:09 PM
understudy-ai.github.io
Show HN: I made an AI that reviews iPhone apps – 1h of autonomous GUI workhttps://understudy-ai.github.io/understudy/I've been building Understudy, an open-source GUI agent for macOS. Wanted to push the GUI stuff beyond the usual short demos, so I tried turning it into an iPhone app reviewer.You give it one prompt. It browses the real App Store in Chrome, installs the app on a real iPhone through macOS iPhone Mirroring (not a simulator), opens the app and explores it — never seen Snapseed before — records clips and screenshots, composites a narrated review video with FFmpeg locally, uploads it to YouTube, then deletes the app. About an hour, didn't touch the keyboard.The exploration part is what I'm happiest with. The agent reads the App Store description, goes "they say background removal works, let me try that," and then figures out an unfamiliar app on its own. It regrounds from the live screenshot every action, so unexpected dialogs or UI changes don't kill it.The reason it can sustain an hour of work: each of the 6 stages runs as a separate child session with its own context. You can't fit an hoMar 27, 2026 7:39 PM
simfic.net
Show HN: SimFic – A multi-agent narrative simulation for interactive fictionhttps://simfic.netHello HN,I'd like to share a hobby project I'm working on called SimFic: a multi-agent interactive fiction simulation engine. Many of you like to read. But have you wanted to do more than just follow through someone's story? What if you could step into their shoes, and play it out yourself in a simulated environment?The problem: simply prompting an AI chatbot (e.g. ChatGPT) directly with a world/story-building prompt and expecting a rich, non-linear output is fundamentally flawed; in the real world, information asymmetry, Theory of Mind, non-determinism, etc. affect how people think and act. Asking a single LLM like ChatGPT to mentally simulate these constraints is flawed because of Transformer attention, as it is omniscient by technical design. Furthermore, LLMs are heavily tuned to be helpful and finish things early. If you've tried writing a book with an LLM, you know that the result is laughably short and shallow. If we use an LLM as-is, every action will succeed, every path will bMar 27, 2026 3:07 PM
github.com
Show HN: Forkrun – NUMA-aware shell parallelizer (50×–400× faster than parallel)https://github.com/jkool702/forkrunforkrun is the culmination of a 10-year-long journey focused on "how to make shell parallelization fast". What started as a standard "fork jobs in a loop" has turned into a lock-free, CAS-retry-loop-free, SIMD-accelerated, self-tuning, NUMA aware shell-based stream parallelization engine that is (mostly) a drop-in replacement for xargs -P and GNU parallel.On my 14-core/28-thread i9-7940x, forkrun achieves:* 200,000+ batch dispatches/sec (vs ~500 for GNU Parallel)* ~95–99% CPU utilization across all 28 logical cores, even when the workload is non-existant (bash no-ops / `:`) (vs ~6% for GNU Parallel). These benchmarks are intentionally worst-case (near-zero work per task) because they measure the capability of the parallelization framework itself, not how much work an external tool can do.* Typically 50×–400× faster on real high-frequency low-latency workloads (vs GNU Parallel)A few of the techniques that make this possible:* Born-local NUMA: stdin is splice()'d into a shared memfd, theMar 27, 2026 12:12 PM

nasa.gov
NASA’s IXPE Gets Fresh Look at Supernovahttps://www.nasa.gov/image-article/nasas-ixpe-gets-fresh-look-at-supernova/NASA’s IXPE (Imaging X-ray Polarimetry Explorer) mission has taken a new observation of a supernova, RCW 86, seen here in an image released on March 24, 2026. This observation helps fill in a fuller picture of what other telescopes have seen. The full image combines IXPE’s data with legacy observations from two other X-ray telescopes: […]Mar 26, 2026 4:58 PM
news.ycombinator.com
Ask HN: Has Claude Code quality level degraded lately?https://news.ycombinator.com/item?id=47526097Last week or so, I have been noticing Claude Code has been significantly challenged in keeping its stuff together. On a Max plan, using Opus 4.6 with thinking in Chat window (I use code as well, but this is just an example), asked it to create a web page that spits out a few different layouts/designs and its a single page web page, asked it to add ai to generate new designs.It kept messing up aspect ratio, and forgets to add the AI feature, I know what you are thinking, may be the prompts are off... but its like 'oh I forgot to add the AI feature, let me add it' and then no 'AI Feature' in its output.Driving me nuts, figured I would ask here to see if its just me or more people are seeing noticeable degradation of their experience recently...Mar 26, 2026 2:44 AM
aliveui.dev
Show HN: CSS primitives for product videos, no render pipelinehttps://www.aliveui.dev/video-blocksMost product demo videos are made in screen recorders or tools like Remotion that render frames to MP4. I wanted something different: drop a CSS class on any HTML element and get cinematic motion that's ready for a product video, entirely in the browser. AliveUI Video Blocks is a set of CSS utility classes for common video UI primitives: animated metric cards, toast notifications, typewriter text, kinetic typography, lower thirds, scene backgrounds (aurora, starfield, bokeh), device frames, 3D effects, and particle FX. The interesting technical bit: there's no render pipeline. Animations run as native CSS keyframes. A small runtime (~2KB) handles declarative scene sequencing via data attributes, restarts animations on scene activation via an offsetHeight reflow trick, and drives CSS transition classes between scenes. The tradeoff vs Remotion: you can't do frame-perfect programmatic video or export a standalone MP4 without a headless browser. What you get instead is instant playback, zeMar 23, 2026 10:57 AM
news.ycombinator.com
Ask HN: AI productivity gains – do you fire devs or build better products?https://news.ycombinator.com/item?id=47475859i was rolling my eyes at the hype, but reading about this is totally different from experiencing it. if you have any old repos out there - try it, you might actually be amazed.i'm not sure i buy the long-term "*90% productivity*" claims for complex, legacy enterprise systems, but for the boilerplate, libraries, build-tools, and refactoring? the gain is gigantic. all the time-consuming, nerve-wrecking stuff is mostly taken care of.you start off checking every diff like a hawk, expecting it to break things, but honestly, soon you see it's not necessary most of the time. you just keep your IDE open and feed the "analyze code" output back into it. in java, telling it to "add checkstyle, run mvn verify and repair" works well enough that you can actually go grab a coffee instead of fighting linter warnings.the theory is that what remains is just the logic and ideas. we'll see how that holds up when the architecture gets genuinely tangled. but for now, letting it branch off, create boilerplatMar 22, 2026 9:37 AM