690 results for Vertex · 0.078s

en.wikipedia.org/wiki/Octahedron

Octahedron - Wikipedia

solid composed of eight equilateral triangles, four of which meet at each vertex. Many types of irregular octahedra also exist, including both convex and

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arxiv.org/abs/1912.13062v2

Parking on supercritical Galton-Watson trees

At each site of a supercritical Galton-Watson tree place a parking spot which can accommodate one car. Initially, an independent and identically distributed number of cars arrive at each vertex. Cars proceed towards the root in discrete time and park...

arxiv.org/abs/1006.1441v1

Deterministic Random Walks on Regular Trees

Jim Propp's rotor router model is a deterministic analogue of a random walk on a graph. Instead of distributing chips randomly, each vertex serves its neighbors in a fixed order. Cooper and Spencer (Comb. Probab. Comput. (2006)) show a remarkable s...

www.bing.com/ck/a?!&&p=1e8d747d8e933ed28facb244c03e60640fb449bf2f1847484b2906654ec818e9JmltdHM9MTc3Mjg0MTYwMA&ptn=3&ver=2&hsh=4&fclid=18d8d851-600d-6f09-2b73-cf4461926ea0&u=a1aHR0cHM6Ly9kb2NzLmNsb3VkLmdvb2dsZS5jb20vdmVydGV4LWFpL2RvY3MvdmVjdG9yLXNlYXJjaC9jcmVhdGUtbWFuYWdlLWluZGV4&ntb=1

Manage indexes | Vertex AI | Google Cloud Documentation

4 days ago · With Vector Search, you can create two types of indexes, depending on how you plan to update them with your data. You can create an index designed for batch updates, or an index …

arxiv.org/abs/1705.01199v3

Four Edge-Independent Spanning Trees

We prove an ear-decomposition theorem for $4$-edge-connected graphs and use it to prove that for every $4$-edge-connected graph $G$ and every $r\in V(G)$, there is a set of four spanning trees of $G$ with the following property. For every vertex in $...

arxiv.org/abs/2008.01759v1

Tailoring for Every Body: Reshaping Convex Polyhedra

Given any two convex polyhedra P and Q, we prove as one of our main results that the surface of P can be reshaped to a homothet of Q by a finite sequence of "tailoring" steps. Each tailoring excises a digon surrounding a single vertex and sutures the...

arxiv.org/abs/2004.08716v2

Fewer colors for perfect simulation of proper colorings

Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper coloring exact...

arxiv.org/abs/1511.01558v1

Horton Law in Self-Similar Trees

Self-similarity of random trees is related to the operation of pruning. Pruning $R$ cuts the leaves and their parental edges and removes the resulting chains of degree-two nodes from a finite tree. A Horton-Strahler order of a vertex $v$ and its pare...

arxiv.org/abs/1311.6622v2

Inverting Ray-Knight identity

We provide a short proof of the Ray-Knight second generalized Theorem, using a martingale which can be seen (on the positive quadrant) as the Radon-Nikodym derivative of the reversed vertex-reinforced jump process measure with respect to the Markov j...

arxiv.org/abs/1009.4101v2

A new perspective on k-triangulations

We connect k-triangulations of a convex n-gon to the theory of Schubert polynomials. We use this connection to prove that the simplicial complex with k-triangulations as facets is a vertex-decomposable triangulated sphere, and we give a new proof of...

arxiv.org/abs/1508.02432v1

Zero-Divisor Graphs of Quotient Rings

The compressed zero-divisor graph $Γ_C(R)$ associated with a commutative ring $R$ has vertex set equal to the set of equivalence classes $\{ [r] \mid r \in Z(R), r \neq 0 \}$ where $r \sim s$ whenever $ann(r) = ann(s)$. Distinct classes $[r],[s]$ ar...

arxiv.org/abs/2405.15353v2

Sharing tea on a graph

Motivated by the analysis of consensus formation in the Deffuant model for social interaction, we consider the following procedure on a graph $G$. Initially, there is one unit of tea at a fixed vertex $r \in V(G)$, and all other vertices have no tea....

arxiv.org/abs/1502.06591v1

Catching a mouse on a tree

In this paper we consider a pursuit-evasion game on a graph. A team of cats, which may choose any vertex of the graph at any turn, tries to catch an invisible mouse, which is constrained to moving along the vertices of the graph. Our main focus shall...

arxiv.org/abs/2502.10136v1

The radius capture number

In the classic cop and robber game, two players--the cop and the robber--take turns moving to a neighboring vertex or staying at their current position. The cop aims to capture the robber, while the robber tries to evade capture. A graph $G$ is calle...

arxiv.org/abs/1607.06751v1

Edge Coloring with Minimum Reload/Changeover Costs

In an edge-colored graph, a traversal cost occurs at a vertex along a path when consecutive edges with different colors are traversed. The value of the traversal cost depends only on the colors of the traversed edges. This concept leads to two global...

arxiv.org/abs/1810.11700v2

Minimum Reload Cost Graph Factors

The concept of Reload cost in a graph refers to the cost that occurs while traversing a vertex via two of its incident edges. This cost is uniquely determined by the colors of the two edges. This concept has various applications in transportation net...

arxiv.org/abs/cond-mat/0108010v1

Decorating Random Quadrangulations

On various regular lattices (simple cubic, body centred cubic..) decorating an edge with an Ising spin coupled by bonds of strength L to the original vertex spins and competing with a direct anti-ferromagnetic bond of strength alpha L can give rise...