www.reddit.com/r/learnmachinelearning/comments/voerry/why_is_irrelevant_text_getting_more_cosine/
I was building a context-based Q/A project and am trying to use **BERT embeddings** for generating sentence and question vectors. Suppose that if the ques is - 'How does covid-19 spread?' and for sear...
en.wikipedia.org/wiki/Explicit_semantic_analysis
compute what they refer to as "semantic relatedness" by means of cosine similarity between the aforementioned vectors, collectively interpreted as a
www.bing.com/ck/a?!&&p=a73fa18426b954d99c8fcd4b8518c9fbb6123e2a180755c65a202f285b75158cJmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=0b432eb8-17fe-6c4b-19b5-39ad16ee6d0d&u=a1aHR0cHM6Ly9mYWN0cy5uZXQvbWF0aGVtYXRpY3MtYW5kLWxvZ2ljL21hdGhlbWF0aWNzLzI4LWZhY3RzLWFib3V0LXNwaW5vci8&ntb=1
Mar 18, 2025 · Spinors are mathematical objects used to describe the quantum states of particles like electrons. Unlike vectors, which you might be more familiar with, spinors have unique properties that …
www.bing.com/ck/a?!&&p=fa62ff3881aa28668cef2aa07fe505de7de556c9965fb2a5bacfdf4921d96f7dJmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=0b432eb8-17fe-6c4b-19b5-39ad16ee6d0d&u=a1aHR0cDovL2VsZWN0cm9uNi5waHlzLnV0ay5lZHUvcW0xL21vZHVsZXMvbTEyL3NwaW5vci5odG0&ntb=1
Non-relativistic quantum description of particles with spin. The operator associated with the spin of a particle is a vector observable. Its components satisfy the commutation relations that define an …
www.bing.com/ck/a?!&&p=96cd753c1eda93331129d8de9169a5f31fca31baf10d2095ad0c7583754625d5JmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=0b432eb8-17fe-6c4b-19b5-39ad16ee6d0d&u=a1aHR0cHM6Ly9waHlzaWNzaW50aGVvcnkuY29tL2hlbGxvLXdvcmxkLw&ntb=1
This means that a spinor essentially consists of two parts: (1) a vector — which describes the flagpole; and (2) an additional direction, perpendicular to the flag pole — which represents the flag.
www.bing.com/ck/a?!&&p=1e63a1e9dbe3e497828b3dc700b495a98e63bf83b1804ef18ee91c55bc74af2bJmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=0b432eb8-17fe-6c4b-19b5-39ad16ee6d0d&u=a1aHR0cHM6Ly93d3cud2lraXdhbmQuY29tL2VuL2FydGljbGVzL1NwaW5vcg&ntb=1
In geometry and physics, spinors (pronounced "spinner" IPA / spɪnər /) are elements of a complex vector space that can be associated with Euclidean space.
www.bing.com/ck/a?!&&p=8c1ef4c0dafada51089f29722c2e6e4782beb79387e68a73f930d10bb78739fdJmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=0b432eb8-17fe-6c4b-19b5-39ad16ee6d0d&u=a1aHR0cHM6Ly9lbi5tLndpa2lwZWRpYS5vcmcvd2lraS9TcGlub3I&ntb=1
In geometry and physics, spinors (pronounced "spinner" IPA / spɪnər /) are elements of a complex vector space that can be associated with Euclidean space.
en.wikipedia.org/wiki/Perfect_lattice
taking value 1 at all points of S. Perfect lattices were introduced by Korkine & Zolotareff (1877). A strongly perfect lattice is one whose minimal vectors
en.wikipedia.org/wiki/Gale_diagram
combinatorics, the Gale transform turns the vertices of any convex polytope into a set of vectors or points in a space of a different dimension, the Gale diagram
www.bing.com/ck/a?!&&p=2767edc7f29bd25d66695c1ab6fad88a3b549f2a6c86ef99c3a18cbe75c8f0ceJmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=34fb7132-9f60-6ac2-29b3-66279ea56b97&u=a1aHR0cHM6Ly9tYXRod29ybGQud29sZnJhbS5jb20vTm9ybWFsVmVjdG9yLmh0bWw&ntb=1
Feb 14, 2026 · When normals are considered on closed surfaces, the inward-pointing normal (pointing towards the interior of the surface) and outward-pointing normal are usually distinguished.
www.bing.com/ck/a?!&&p=0377f4bf8f63691a0f98c4f369be406fa4942aca76a66822d8459d0ef305e778JmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=34fb7132-9f60-6ac2-29b3-66279ea56b97&u=a1aHR0cHM6Ly9wYnItYm9vay5vcmcvNGVkL0dlb21ldHJ5X2FuZF9UcmFuc2Zvcm1hdGlvbnMvTm9ybWFscw&ntb=1
Like vectors, normals are represented by three components x, y, and z; they can be added and subtracted to compute new normals; and they can be scaled and normalized. However, a normal …
www.bing.com/ck/a?!&&p=f7614824f08110feb702bcfaf870117e109d969657ec041e50f55f89e28fab94JmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=34fb7132-9f60-6ac2-29b3-66279ea56b97&u=a1aHR0cHM6Ly9lbi5tLndpa2lwZWRpYS5vcmcvd2lraS9Ob3JtYWxfKGdlb21ldHJ5KQ&ntb=1
In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the infinite straight line perpendicular to …
arxiv.org/abs/1307.4778v2
In composite Higgs models light fermionic top partners often play an important role in obtaining a 126 GeV Higgs mass. The presence of these top partners implies that coloured vector mesons, or massive gluon partners, most likely exist. Since the cou...
arxiv.org/abs/hep-ex/0207007v1
This paper describes a study of B meson decays to the pseudoscalar-vector final state ρπusing 31.9\times 10^6 B\bar{B} events collected with the Belle detector at KEKB. The branching fractions B(B^+ \to ρ^0π^+) = (8.0^{+2.3+0.7}_{-2.0-0.7}) \ti...
arxiv.org/abs/2511.20034v1
Image vectorization aims to convert raster images into editable, scalable vector representations while preserving visual fidelity. Existing vectorization methods struggle to represent complex real-world images, often producing fragmented shapes at th...
github.com/Shadylukin/Neumann
A Rust runtime that unifies relational tables, graph relationships, and vector embeddings in a single tensor-based storage layer with distributed consensus and semantic search (⭐ 73)
arxiv.org/abs/0803.3965v1
We show how the Newton-Hooke (NH) symmetries, representing a nonrelativistic version of de-Sitter symmetries, can be enlarged by a pair of translation vectors describing in Galilean limit the class of accelerations linear in time. We study the Cart...
arxiv.org/abs/math/0611708v2
We study random vectors of the form $(\operatorname {Tr}(A^{(1)}V),...,\operatorname {Tr}(A^{(r)}V))$, where $V$ is a uniformly distributed element of a matrix version of a classical compact symmetric space, and the $A^{(ν)}$ are deterministic par...
arxiv.org/abs/hep-ph/0105291v2
We use a subtraction method to construct NLO corrections in a Monte-Carlo event generator for the case of vector boson production in Drell-Yan processes. Our calculations are carried out both for the Bengtsson-Sjostrand-van Zijl (BSZ) algorithm and...
www.bing.com/ck/a?!&&p=2b9aaf2fd602675e5dc405f10a47d47d0f76dd099de98cbdb18d923d45abb915JmltdHM9MTc3Mjc1NTIwMA&ptn=3&ver=2&hsh=4&fclid=2671d8eb-28a9-665f-02f4-cffe29fe6741&u=a1aHR0cHM6Ly9zdGFja292ZXJmbG93LmNvbS9xdWVzdGlvbnMvMjg2NDgwNzEvcm90YXRlLW9iamVjdC1pbi11bml0eS0zZA&ntb=1
transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. How can I do it …