app.topomaker.com• Mar 1, 2026• 1 min read
Show HN: I built a browser-based 3D editor since I didn't want to learn Blenderprocess demo - https://i.redd.it/fbhlwsq1gcmg1.gif render demo - https://i.redd.it/smddwtryhcmg1.gifI love making creative software. I spent a few years making pixel art software but recently have gotten into 3d animation and 2d animation and really wanted a way to realize crazy ideas.Blockbench didn't feel quite right, spline is super well made but felt catered too much to just idle website animations, and I really didn't want to fall down a master class in Blender just to make some silly stuff. While I'm definitely not discounting Blender's literal powerhouse functionality, I wanted something smaller, easier to adopt, and something directly inside the web ecosystem. So that when I want to make assets for silly games I won't have to jump through any hoops to make everything match up and render nicely. So, I made Topomaker (tentative name).It's sporting your basic 3d modeling, coloring, and animation. It's currently supporting exports to mp4's and gifs for sharing, and then glb's and o