265 results for code

news.ycombinator.com
Ask HN: Do teams really need to use GitHub?https://news.ycombinator.com/item?id=49386514Enterprises can self-host, sure. Open source projects uses it for the the network effects of GitHub. But why does a small software team need to use GitHub?I understand the ecosystem argument. Once you've got your repos, CI/CD, PRs, code reviews, packages, integrations, etc. all wired into GitHub, moving everything is a pain. But Git itself is distributed, and GitHub has a pretty open plugin/integration system. There are also perfectly capable alternatives like GitLab, Bitbucket, Forgejo, Gitea, SourceHut, etc.So what is the actual thing that makes a 10–20 person software company stick with GitHub? Is it mostly switching costs? The ecosystem? Developer familiarity? Something else? And if you were to start a project today, would you still go with GitHub?And a slightly more personal question.I've had a rough idea for what a new GitHub could look like if it were built specifically for software that is increasingly being written by AI agents, and specifically for companies rather than open-
Aug 21, 2026 11:26 AM
news.ycombinator.com
ValiantCore – A custom hobby OS kernel and VEF executable formathttps://news.ycombinator.com/item?id=49385832Hello friends, I'm Finn Dev. I have an OS kernel called ValiantCore that supports x86_64/i386 architectures. Aarch64 is gradually starting to be supported. I wrote this OS kernel on an Android phone in a Termux Linux environment because I didn't have a computer and had no income. It's licensed under GPLv2 and you can find it on Codeberg and GitHub under the name finndev62. My official website is https://finndev62.github.io, my GitHub repository is https://github.com/finndev62, and my Codeberg repository is https://codeberg.org/finndev62
Aug 21, 2026 9:40 AM
news.ycombinator.com
Ask HN: Do you need Google ads help?https://news.ycombinator.com/item?id=49385541Hello everyone! I’m building https://unfetch.com, something like Codex but focused on Google Ads.It has:- Keyword research support (like Ahrefs)- A Google Ads connector- Memory, sandbox, and artifacts- Automations (coming soon, for example, automatically scanning for and adding negative keywords every day)While I iron out the last few details, I’d like to help 10/15 companies run their Google Ads campaigns.I would primarily manage your ads manually while testing the same workflows in Unfetch. I’ll continue optimizing it until I’m confident that it can replace me for most routine daily/weekly monitoring and optimization tasks.If you’re currently running ads or planning to do so, email me at @gmail.com.
Aug 21, 2026 8:56 AM
danielvaughn.dev
Show HN: Huzzah – a novel approach to coding with AIhttps://www.danielvaughn.dev/posts/huzzah/Hello everyone. I've been working on this experimental editor called Huzzah.I've been working almost exclusively with coding agents since January of this year, and over the past few months I began to feel utterly exhausted by them. They're great, but I'm finding it more and more tedious to write full sentences for every change I want. Not only that, but it seems there's a complexity limit for codebases - beyond a certain point the agent begins confusing itself.I'd like to go back to writing code, but I don't want to go all the way back to fully manual coding. So I've come up with this interaction paradigm where you: 1. write pseudocode in whatever way makes the most sense to you 2. on save, the editor synchronizes your work to real source code 3. the pseudocode is persisted alongside the generated code, making your prompt effectively a stored record of intent. It may not work for every use case, but in my initial playthroughs I've found it very enjoyable.Right now it's just a proof of
Aug 20, 2026 7:05 PM
github.com
Show HN: Pond – lossless archive for agent sessions in your own S3https://github.com/tenequm/pondI wanted all of my sessions preserved in one S3 storage dump I could access from anywhere. I couldn't find anything that could store sessions from multiple machines in one remote S3 bucket without running a database service anywhere, make them available as an MCP for my agent, and efficiently search through them. pond was born out of this, and out of my necessity to stop being locked to my laptop. I'm convinced that the sessions we generate with agents are one of the most precious assets we have and it still feels so odd to me that we throw them away like we couldn't care less.With pond you just point it at an S3 bucket or a local directory. Under the hood is in-process Lance. It also supports safe concurrent writes, so I just collect all my sessions from all my local machines, remote VMs and telegram agent setups in one bucket dir. Right now that is 14,861 sessions, 2.83M messages, 10.6 GiB, from 8 tools (Claude Code, Codex, opencode, pi, Claude Desktop, oh-my-pi and a few more).The o
Aug 20, 2026 4:04 PM
bisecto.com
Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halveshttps://bisecto.com/Hey HN,I built Bisecto (https://bisecto.com), a minimalist browser game with one simple mechanic, cutting (bisecting) a procedural 2D shape into two exact 50/50 halves with a single straight line.Confession: I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves, and that was my inspiration for this game :D I've been writing code for 12+ years, but for this project I leaned heavily on LLMs to quickly spin up this game, I thought it's going to be quick, but it took me some time (around 2 weeks) to make the game the way I want it to be.A few game modes to try: - Classic: Endless run, you get to choose difficulty and line cutting mode- Arcade mode: You get 3 lives, you have to keep accuracy above 95%.- Daily challenge: A shared daily seed, 10 identical shapes for everyone, see how you rank.- Friends challenges: Create a challenge and send it to your friends and see who is better at cutting shapes in half.Under the hood:
Aug 20, 2026 2:15 PM
news.ycombinator.com
Show HN: LilScript makes JavaScript libraries smallerhttps://news.ycombinator.com/item?id=49374554https://yeargun.github.io/lilscript/LilScript is a typed, compression-first language that compiles into js and sometimes into exec(will be more stable in future). The compiler mangles, reshapes the program into optimized js that happens to be 5-15% smaller (after gzip/br compression or raw) compared to the best performing JS toolchains like oxc/esbuild/terser/..## What has been proven to work with LilScript?- makes VSCode's core js modules 20% smaller on average- makes the world's most performant & small markdown rendering npm library, marked, 5-7% smaller and 10% faster- and many more demos.. works with pretty much any js/ts library## How it is compressing js finer than vite/oxc/terser/esbuild/..### 1. By changing the app.``` class Vector { float x; float y; init(float x, float y) { this.x = x; this.y = y; } float lengthSquared() { return this.x * this.x + this.y * this.y; } }int[] values = [1, 2, 3, 4]; auto doubled = values.map((int value) => value * 2); int sum = 0; for (int i = 0;
Aug 20, 2026 1:50 PM
testmagic.link
Show HN: testmagic.link – Zero-setup magic link testing for coding agentshttps://testmagic.linkI built testmagic.link because Claude Code kept using my personal Gmail when testing magic-link authentication, filling my inbox with test emails.I know there are existing email testing services, but the ones I found require signing up, getting credentials, and integrating an API. That felt like overkill when I just wanted to tell Claude Code: "test the email sign-in using testmagic.link".So I made testmagic.link. No signup, no API keys, no integration. It’s basically a one-liner with a domain that’s easy to remember. I also added an llms.txt file at the root, so agents instantly know how to read the inbox without me explaining it.There’s also an optional mail-scanner simulation: add ?prefetch=1 to the inbox URL, and testmagic.link will GET each message’s magic link once before you open it, without following redirects — similar to how Outlook Safe Links or a corporate mail scanner might prefetch links. This is useful for catching magic-link flows that break when a security scanner visi
Aug 20, 2026 1:08 PM
simedw.com
Show HN: I trained a 125M model to autocomplete piano on-devicehttps://simedw.com/2026/08/20/midi-autocomplete/I trained a 125M-parameter transformer to autocomplete piano performances in real time (~108 notes/sec on an iPhone 15).The idea is basically GitHub Copilot or Tabnine, except instead of prompting it with code, you prompt it by playing a few notes on a MIDI piano. The model then continues what you played, entirely on-device.The app is free if anyone wants to try it. Happy to answer questions about the model, training, Core ML, or the many things that didn't work.
Aug 20, 2026 12:04 PM
wired.com
TurboTax Full Service Coupons This Augusthttps://www.wired.com/story/turbotax-coupon/Tax season doesn’t have to be stressful. Score 10% off full service expert on federal tax filings and more exclusive TurboTax discount codes on WIRED.
Aug 20, 2026 5:00 AM
bing.com
Samsung’s big Call of Duty deal comes with early Modern Warfare 4 accesshttp://www.bing.com/news/apiclick.aspx?ref=FexRss&aid=&tid=6a88c6d42e024c659233e1c375488170&url=https%3A%2F%2Fwww.msn.com%2Fen-us%2Fnews%2Ftechnology%2Fsamsung-s-big-call-of-duty-deal-comes-with-early-modern-warfare-4-access%2Far-AA2axkOA&c=8694055548032903891&mkt=en-usSamsung has partnered with Activision for Modern Warfare 4, bringing HDR10+ Gaming and 32:9 support alongside beta codes, Gaming Hub events, and early Gamescom access.The Latest Tech News, Delivered t ...
Aug 19, 2026 11:53 PM
github.com
Show HN: a javascript engine written in C3 with native TS supporthttps://github.com/ricardobeat/boomkatHi HN! For the past three months I’ve been working on boomkat, a fully ES compatible, strict-only engine. It was written from scratch using the C3 language, with Duktape and QuickJS as reference engines.The engine passes 100% of test262 (subset, excluding legacy features, sloppy mode and proposal stage features), 10x faster than Duktape, matching QuickJS in performance, and can natively run TypeScript files including module support. Supports all modern JS features.It was built with a mix of several open-weight models and harnesses, with Claude Code as reviewer. I estimate 300+ hours of work, plus agents running nearly 24/7 for 12 weeks. 2000+ commits, all read (but not fully reviewed) by me. About €300 spent in total.As the README warns, this is not production-ready code, but I think it's at a state worth sharing. Surprisingly test262 still leaves a lot of surface uncovered, there are still small issues here and there but it runs a lot of real world code successfully (e.g. Zod).Would l
Aug 19, 2026 3:27 PM
mashable.com
TikTok could let you send friends money via DMhttps://mashable.com/tech/tiktok-dm-send-friends-moneyTikTok is exploring a feature allowing users to send money to each other in direct messages, according to code in its iOS app.
Aug 19, 2026 8:09 AM
sports.yahoo.com
Sydney Swans ban 5 players for rest of AFL season over hotel misconduct and a police investigationhttps://sports.yahoo.com/articles/sydney-swans-ban-5-players-035248592.htmlFive Australian rules footballers have been banned for the remainder of the AFL season by the Sydney Swans for breaching player codes of conduct during a stay at a Melbourne hotel that has led to a police investigation into allegations of sexual assault. The Swans issued a statement Wednesday saying “Riley Bice, Nick Blakey, Isaac Heeney, James Jordon and Chad Warner will not be considered for se...
Aug 19, 2026 3:52 AM
context-engine.app
Show HN: My agents kept hallucinating APIs, so I built them a headless IDEhttps://context-engine.appI built Context Engine last year mostly out of frustration. Agents impressed me and made me angry at the same time: they kept calling APIs that don't exist, re-implementing APIs already defined in the codebase, and getting stuck in write-compile-rewrite loops. Sometimes they seemed very intelligent and sometimes extremely stupid. But they aren't stupid: take any brilliant engineer, give them a whiteboard, and ask them to implement a new feature in a large codebase they have never seen. And for agents, every session is a project they have never seen.The problem is that agents lack proper tooling. They work with plain text, like human engineers in 1995, in the pre-IDE era, and they face the same problems engineers faced 30 years ago. Where a human engineer just hovers over a symbol or presses F12, an agent spends thousands of tokens to get the same result. So I built the IDE part they were missing, without the editor part they don't need — an IDE headless in the same sense as a headless
Aug 18, 2026 2:01 PM
marketa.behdad.org
Show HN: Loft Day – a wedding invitation turned point-and-click gamehttps://marketa.behdad.org/loft-dayI wanted to make a fun, wholesome experience for our wedding website. Before long, it had turned into Loft Day: a point-and-click browser game with ten rooms, a party, a road trip, and a lot of smaller games, apps, and hidden interactions.Most of it lives in one 8.8 MB HTML file—roughly 138,000 lines of HTML, SVG, CSS, and JavaScript, with no framework or build step. It also runs a few real runtimes inside the game, including Python through Pyodide, a small Linux system through v86, and, of course, classic shooter games.I developed it over about a month and 5,700 commits, working with Claude and Codex while directing, testing, and repeatedly changing my mind.The source is here: https://github.com/behdad/marketa.behdad.orgI’d love to hear technical questions, browser reports, and optimization tips for a game of this scale and stack. But first and foremost: wander.
Aug 18, 2026 8:40 AM